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Mappers: NNK .wad and .fgd files
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Topic: Mappers: NNK .wad and .fgd files (Read 2372 times)
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DJ-Ready
Hokage
Village Elder
Chakra 35
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Age: 27
Location: Germany
Posts: 3217
Mappers: NNK .wad and .fgd files
«
on:
August 13, 2009, 12:01:16 PM »
I figured I'd give you guys the current (work in progress) fgd and wad files we're using to build NNK maps for the media roundup thingie.
A few things you should notice before you start:
- most textures in the .wad are intentionally kept at a low resolution because we replace them ingame with high res textures on the fly. So ingame in NNK it'll look better ;P
- player sizes
* naruto/sakura/sasuke are about 27 units high
* kakashi is about 31 units high
- env_model entities are clientside and do not have animations (means they don't increase the server lag either)
- env_model_static entities are serverside and do have animations
- the 255 limit for visible models has been removed. You can technically use as many env_models as you want but its not wise to go much higher anyways ;P
The textures in the .wad are only meant to be used for NNK maps. If we find out you're using them for something else we'll hunt you down and make you regret it. No kidding.
Using them for ESF fan maps would be fine, too since most of us are or were in the ESF team anyways. Unfortunately nobody makes custom maps for ESF anymore anyways.
Download the fgd and wad files here
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DJ-Ready
Hokage
Village Elder
Chakra 35
Offline
Age: 27
Location: Germany
Posts: 3217
Re: Mappers: NNK .wad and .fgd files
«
Reply #1 on:
August 13, 2009, 12:06:26 PM »
reserved.
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nihao
Onin
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Age: 23
Location: Maryland
Posts: 128
Kemuri wa watashi no nindo desu ne
Re: Mappers: NNK .wad and .fgd files
«
Reply #2 on:
August 13, 2009, 03:16:17 PM »
OMFG YOUR SO DAM SEXY IT HURTS MY BALLZ!!
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Kemuri wa watashi no nindo desu ne
totalvamp
Onin
Chakra 2
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Posts: 68
Re: Mappers: NNK .wad and .fgd files
«
Reply #3 on:
August 13, 2009, 09:18:54 PM »
thanks for the textures although i cant use the texture tool in hammer for some reason
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Alles_Ratten
Onin
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Posts: 8
Re: Mappers: NNK .wad and .fgd files
«
Reply #4 on:
December 25, 2009, 05:08:18 PM »
hi,
i'm using the .wad now to make a naruto map for media creation event.
May the .wad also be used for the creation of half life deathmatch maps?
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DJ-Ready
Hokage
Village Elder
Chakra 35
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Age: 27
Location: Germany
Posts: 3217
Re: Mappers: NNK .wad and .fgd files
«
Reply #5 on:
December 25, 2009, 07:07:30 PM »
as long as you give credit its fine.
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ADHURiM†PAiN
Onin
Chakra 1
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Posts: 76
Re: Mappers: NNK .wad and .fgd files
«
Reply #6 on:
March 06, 2010, 10:26:05 AM »
when you said -player size
how to change the player size ??
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I am working on
DJ-Ready
Hokage
Village Elder
Chakra 35
Offline
Age: 27
Location: Germany
Posts: 3217
Re: Mappers: NNK .wad and .fgd files
«
Reply #7 on:
March 06, 2010, 08:40:34 PM »
You don't. You construct the map in the proper size to begin with.
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wreckdirect
Onin
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Location: stuck in a genjutsu
Posts: 59
Do you See what i can see
Re: Mappers: NNK .wad and .fgd files
«
Reply #8 on:
March 27, 2010, 07:40:47 AM »
thanks
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