Welcome,
Guest
. Please
login
or
register
.
March 11, 2010, 07:06:00 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Naiteki Kensei Forums
Naiteki Kensei
News
Friday Update #16
Pages: [
1
]
2
3
« previous
next »
Author
Topic: Friday Update #16 (Read 1544 times)
0 Members and 1 Guest are viewing this topic.
Phobius
Hokage
Onin
Chakra 671
Offline
Age: 666
Location: Ontario, Canada
Posts: 421
Friday Update #16
«
on:
August 22, 2008, 04:14:55 AM »
Welcome to Friday Update #16!
This week we're giving you an in-game look at some of our
Arena Maps
!.
We're showing the three arena maps that are going to be released with our first version. We realise that alot of the fun of Naruto is one on one dueling, so having some solid locations from the series that you could battle your friends against was a must. We chose what we felt to be the three most recognizable locations for dueling and made them playable! The levels range from very close combat (Kyuubi Lair) to moderate space (Preliminary) to a very open field (Chuunin Finals). So depending on how intense you want your action, you can pick the stage that suits you best.
Naruto: Naiteki Kensei Mod for Half-Life Videos & Audio - Mod DB
I hope you guys enjoy this video of the maps to get an idea of their scale and a better all around look at them!
See you guys again next week!
- The NNK team
Logged
Nothing in the world is the way it ought to be. It's harsh, it's cruel, and that's why there's us. Champions. Doesn't matter where we come from or what we've done or suffered, or even if we make a difference. We live as if the world is as it should be, to show it what it can be.
Prozac
Genin
Chakra 3
Offline
Age: 24
Location: The Netherlands!
Posts: 845
Fryslân Boppe
Re: Friday Update #16
«
Reply #1 on:
August 22, 2008, 04:20:05 AM »
* Prozac likes the maps
I r pleased!
Sakura's "slow" run made me lol ( in a good way :p )
Logged
Kashi
Genin
Chakra 2
Offline
Posts: 649
Re: Friday Update #16
«
Reply #2 on:
August 22, 2008, 04:21:59 AM »
I've already replied to the video on modDb, so I'll just requote here:
Quote
Sakura's running animation looks weird. Too much shoujo manga style for my tastes :p.
Also the hands in the prelim arena could need their fingernails clipped.
Other than that, stuff looks awesome. Maybe you should consider releasing that soundtrack after the game is out.
Logged
Doru
Onin
Chakra 0
Offline
Posts: 53
Re: Friday Update #16
«
Reply #3 on:
August 22, 2008, 04:45:29 AM »
sakura run like a animal
but is nice
«
Last Edit: August 22, 2008, 04:46:28 AM by Doru
»
Logged
-Blaze-
Onin
Chakra 2
Offline
Age: 16
Location: Lithuania
Posts: 231
Kinda troublesome...
Re: Friday Update #16
«
Reply #4 on:
August 22, 2008, 05:01:39 AM »
Most animals can't run on 2 legs, usuratonkashi...
Anyways, my fav maps would be the kyuubi lair and the chunnin exam the non-finals one.
I'd like to see someday the hospital rooftop map where Naruto and Sasuke fought.
Logged
bluesfear
Not Ranked
Chakra 0
Offline
Posts: 2
Re: Friday Update #16
«
Reply #5 on:
August 22, 2008, 07:59:37 AM »
Naruto arms and sakura arms running movement is really weird >.<
other than that, the map looks awesome! great work
Logged
Baaja
Chunin
Chakra 10
Offline
Age: 20
Location: Sweden
Posts: 1537
Re: Friday Update #16
«
Reply #6 on:
August 22, 2008, 08:03:10 AM »
I have to say that I really enjoyed the maps! I don't like the Kyuubi soo much, wondering what you have trough the entering door in there, thought it could work as a maze that opens up to the big room with the Kyuubi...My totally favorite map is the Chuunin Final one! So godly work right there! I have to say that the Sakura animation looks a bit flawed...something about her arms! She swings them too much while running, like jabbing in the air:) But the Naruto animations are really good, every single one of them
Now when I watched the movie again I have to say I love the detail in the Kyuubi Map textures!
But it's just a bit boring:(
Great work as always team! Keep it up:)
Logged
Tenzo
Genin
Chakra 7
Offline
Age: 19
Location: Bucharest
Posts: 917
Re: Friday Update #16
«
Reply #7 on:
August 22, 2008, 08:21:51 AM »
Nice update....
Logged
Damaera
Chunin
Chakra 18
Offline
Age: 1009
Posts: 1705
Re: Friday Update #16
«
Reply #8 on:
August 22, 2008, 09:21:45 AM »
Very nice, guys!
Logged
Quote
Tenken: think of kong at aiming practise
Tenken:
Branks
Onin
Chakra 1
Offline
Age: 24
Location: Chicago, IL
Posts: 174
Now Playing: CoD:MW2
Re: Friday Update #16
«
Reply #9 on:
August 22, 2008, 09:39:54 AM »
Very nice maps. I wont mind owning enemies in the Kyuubi Lair. Ha.
Logged
Deathshot
Chunin
Chakra 8
Offline
Age: -7990
Posts: 1240
Re: Friday Update #16
«
Reply #10 on:
August 22, 2008, 12:27:10 PM »
Haha, so I am not the only one who thinks Sakura looks like she is running like a girl for once in this Preview?
Eitherway, Dont judge the Animation unless you can make better, or have a positive comment.
The old rules of Creators for the Quake Engine. XD
These maps look great! I have not seen these good of maps since I played HL2.
Which brings me back to the ESF-W Tournament.
Logged
Samarubi
Onin
Chakra 2
Offline
Posts: 336
Re: Friday Update #16
«
Reply #11 on:
August 22, 2008, 03:54:49 PM »
epic update, Samarubi likes
Logged
Couldn't choose
spyN
Onin
Chakra 1
Offline
Age: 20
Location: Denmark
Posts: 320
Re: Friday Update #16
«
Reply #12 on:
August 22, 2008, 03:57:02 PM »
Nizzle.
I look forward to the next one
Logged
Baaja
Chunin
Chakra 10
Offline
Age: 20
Location: Sweden
Posts: 1537
Re: Friday Update #16
«
Reply #13 on:
August 23, 2008, 02:23:17 AM »
For sure my ******...Fo' sho ma niggah...For shizzle my nizzle
(sorry if this did offend anyone in anyway! I'm not saying these words, only show that I know what the zzle words mean)(A)
Logged
venomrocha
Not Ranked
Chakra 0
Offline
Posts: 1
Re: Friday Update #16
«
Reply #14 on:
August 23, 2008, 11:09:50 AM »
Good day!
Excuse, but my English not yet is fluente, then…
But good, we go to the subject.
Engine Half-Life available very to use to advantage in games of all the styles, and seems that vocês they are using to the maximum to create this incredible game. However, the only thing that I found ugly, was the skill that your had put to player to run them, therefore they does not run thus that nor grandmother, they run, coming back the arms stop backwards, obtaining more impulse, and this is a thing that vocês cannot leave broken, so that the NARUTO fans do not complain later.
Debtor for reading
.
By: VeNoM
«
Last Edit: August 23, 2008, 11:14:03 AM by venomrocha
»
Logged
Pages: [
1
]
2
3
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Naiteki Kensei
-----------------------------
=> News
=> NNK Discussion
===> Academy Students
===> Help
===> Bugs
===> Clans
===> Suggestions
===> Applications
=> Off-Topic
===> Anime & Manga
===> Games
===> Movies, Television, Music, Sports
===> Science, Technology, Health, Politics
-----------------------------
Multimedia
-----------------------------
=> Artwork
=> Maps, Models & Skins
===> Released Maps
===> Released Models and Skins
=> Miscellaneous
===> Released Content
Powered by SMF 1.1.10
|
SMF © 2006-2009, Simple Machines LLC
Forum Staff
-
Member List
- Forum skin based on
DeviantSMF